16 zones of the visual field
Targets appear randomly across 16 different zones distributed in the visual field, for a complete training of reaction speed.
Virtual Reality for Reaction Speed
VR CNS Sprint is the system that, using virtual reality, trains reaction speed to visual targets distributed across the visual field — cognitive-motor training for athletes and coaching staff.
Test in progress
Reaction time · Visual target
In the field
VR CNS Sprint is used on the field to train visual reaction speed in real sports settings, from individual athletic preparation to team training.
What we measure
The system measures the ability to detect the presence of a visual target as soon as it appears in one of the zones of the visual field, recording reaction time with millisecond precision.
Dedicated trials measure the ability to discriminate between two or more different stimuli, isolating the perceptual component from simple motor speed.
Recognition checks whether the detected target is the correct or incorrect one, evaluating response accuracy in addition to speed.
Spatial position identification measures the ability to correctly locate the target within the 16 zones distributed across the visual field.
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The software
Targets appear randomly across 16 different zones distributed in the visual field, for a complete training of reaction speed.
How it works
The system calculates reaction speed to a target distributed across 16 different zones of the visual field. The target appears on a panel and turns green: the athlete must hit it as fast as possible.
The full immersion of virtual reality allows realistic training of reaction time and eye-hand coordination, two key neuromotor skills for sports performance. The system also highlights any lateral asymmetries between the right and left side.
Lateral asymmetries can be normal — linked to dominance or a sport-specific gesture — or indicate a visual or sensorimotor issue worth investigating.
Protocols
Report
At the end of each session the application automatically generates a report with the collected data.
Here are some real examples generated by the application.
Benefits
Compared to traditional field tests, VR CNS Sprint enables safe, repeatable and standardized assessments, with millisecond-precise data and automatically generated reports.
Cognitive science
A concise overview of the main applications and benefits.
In summary, Virtual Reality represents a methodological tool that combines experimental rigor, safety and ecological realism, expanding the possibilities for research and intervention in cognitive science.